Showing posts with label iphone 3G. Show all posts
Showing posts with label iphone 3G. Show all posts
Friday, August 1, 2008
$100 Million From Perkins for iFund Developers to Create Apps for iPhone 3G
Steve Jobs must be happy to learn that Perkins is setting aside $100 million for anybody, any developer who wants to develop apps for the iphone 3g. So the race is on. If there is money, there will be lots of people to come grab it. The only catch is that they have to work for it. So more apps for all of us!
Labels:
developers,
ifund,
iphone 3G,
perkins,
steve jobs
Saturday, July 26, 2008
AppCessories: iPhone 3G and Apps are in Great Demand all Over the World: Apple's Second most Important Product
Applications designed for iPhone are nothing short of amazing. That’s because they leverage the groundbreaking technology in iPhone — like the Multi-Touch interface, the accelerometer, GPS, real-time 3D graphics, and 3D positional audio
APPS IN HIGH DEMAND
Apple isn't the first to figure out that you need great applications to realize the full potential of a smartphone. Palm (PALM) built up a corps of outside programmers years ago, and Windows Mobile (MSFT), Symbian, and BlackBerry (RIMM) products all flourished with the help of extensive third-party software offerings. The iPhone, however, provides a unique combination of an extremely capable device, millions of customers hungry for ways to expand its usefulness, and an enthusiastic (crazed, one could say) community of developers. And the iPhone App Store offers both one-stop shopping and a measure of quality control, though many programs in the initial batch are buggy.
About a quarter of the apps are free, and most others cost less than $10. They cover a wide range, from the odd (the text of RenĂ© Descartes' Discourse on Method for 99¢) and the serious (a program that can access "business analytics" in Oracle (ORCL) databases) to some very entertaining games.
The built-in programs have also been upgraded. For example, the new iPhone supports Microsoft's corporate Exchange mail and scheduling service.
http://app3g.blogspot.com
APPS IN HIGH DEMAND
Apple isn't the first to figure out that you need great applications to realize the full potential of a smartphone. Palm (PALM) built up a corps of outside programmers years ago, and Windows Mobile (MSFT), Symbian, and BlackBerry (RIMM) products all flourished with the help of extensive third-party software offerings. The iPhone, however, provides a unique combination of an extremely capable device, millions of customers hungry for ways to expand its usefulness, and an enthusiastic (crazed, one could say) community of developers. And the iPhone App Store offers both one-stop shopping and a measure of quality control, though many programs in the initial batch are buggy.
About a quarter of the apps are free, and most others cost less than $10. They cover a wide range, from the odd (the text of RenĂ© Descartes' Discourse on Method for 99¢) and the serious (a program that can access "business analytics" in Oracle (ORCL) databases) to some very entertaining games.
The built-in programs have also been upgraded. For example, the new iPhone supports Microsoft's corporate Exchange mail and scheduling service.
http://app3g.blogspot.com
Labels:
app accessories,
app store,
app3g,
appcessories,
appstories,
iphone 3G
Monday, July 14, 2008
Welcome to Apple Micro: From iTunes, iPod to iPhone


Apple has done it again. With the release of its iPhone 3G, Apple appears to have launched the beginning of a new computing platform. Many tech insiders are counting on it. So far, software engineers have seen the beginning of a new day. They are quick to capitalize on this new development. They are busy writing programs for the new platform. Apple does not mind at all. Apple has also opened App Store where consumers can buy everything related to Apple products. For the past few years, Apple has shown its muscle by producing some products that consumers rush to buy. Apple is not only happy to be a leader, it is being innovative and ready to change with the time.
So far, many reviewers have been saying great things about the new iPhone. "the 3G looks, feels, and acts like an iPhone. It's still a big slab of touch screen with a single Home button. The display is the same 3.5-inch 320x480-pixel panel with multi-touch capabilities, but it's a little bit brighter than the previous iPhone's screen. There's a slightly thinner metal bezel around the screen and the back of the handset is plastic rather than metal. It's also slightly rounded; the iPhone wobbles a little on a table if you push on its edges. The plastic back attracts fingerprints like nobody's business. A new metal grill over the earpiece and speakers helps improve the sound quality. And thank goodness, the 3G eschews the recessed headphone jack for a regular one that accepts ordinary, run-of-the-mill music headphones.
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